Monday, December 6, 2021

PlumeriaSC 4.3

Hopefully, by now you have played the Orange Grove Game. The game would not have been possible without the new features in PlumeriaSC 4.3. Some of the new features include 2D noise, better physics, and a global camera. Also on the Solar Fusion Software front page is a video that shows how noise is used with the graphics shapes and a behind the scenes look at how the Orange Grove Game was put together.

Wednesday, December 1, 2021

Orange Grove Game

It's almost Orange picking season and why not have an Orange Grove Game to celebrate. Enjoy our Orange Grove Game and get inspired to maybe one day write your own 3D game. Have a Merry Christmas and Happy Holidays with this gift from us to you.

Monday, August 9, 2021

PlumeriaSC 4.2

PlumeriaSC 4.2 has been released! PlumeriaSC's biggest feature for 4.2 is that the 3D graphics now run six times faster. The new games have all been updated in PlumeriaSC 4.2 so go check them out. Also you can use 3D noise with any color for a 3D shape. Finally you can make your App time based with the day, month, and year. There's much more to come so stay tuned.

Tuesday, June 22, 2021

PlumeriaSC 4.1

Plumeria Smart Creator 4.1 is done! So what's new? The graphics are 20% faster, the Physics Engine has better collision repsonse, and the Motion Engine works better when imported. Also PlumeriaSC has over a dozen comprehensive video lessons included with purchase. My favorite feature is being able to open PlumeriaSC files by dragging and dropping them directly onto the browser. More minor updates are coming and a game sequel that I think is one of the best games I have ever made. By the way if you watch the PlumeriaSC 4.1 video you can find a 50% code for the purchase of Plumeria Smart Creator 4.

Thursday, March 4, 2021

Four is More

PlumeriaSC 4 has been officially released. I just wanted to thank all the beta testers for their ideas, patience, and support. We have already started working on the next version of PlumeriaSC 4. When you purchase PlumeriaSC make sure to enter your email and check the box in the upper right corner to get free updates on future versions.

Sunday, February 21, 2021

Coming Soon

The Donut Pong game has been released! Donut Pong is the first 3D web game made entirely in PlumeriaSC 4. Also We have updated our front page layout so now you can quickly find out what is happening with PluemriaSC 4. As always we will have the latest download news for any new games created. An interesting note is that PlumeriaSC 4 was created in a custom architecture we have named CURE. With CURE and JavaScript the objects scale better and use less code than the traditional MVC design.

Tuesday, December 22, 2020

Plethora of Bugs

Merry Christmas! I bet you are reading this post to read about my progress on PlumeriaSC 4. The truth is that this whole month has been a bug nightmare. My philosophy has always been that when I write code I fix any bugs I find right away. Even if I decide not to use the code later. The reason I do this is that it becomes harder to track down other bugs in the code that I might discover later. PlumeriaSC 3 has come a long way from when it was supposed to be released in December 2015 (nine months from the real release).There were some great ideas but creating objects and tasks was crazy. It used no tables so everything had to use popover buttons or number sliders. I realized that there were some great ideas but tables were going to be essential. In July 2016 I finally released PlumeriaSC 3 with my first game named Wacky Ball. The physics engine was falling apart so Wacky Ball was the perfect name for it. PlumeriaSC 3 was so crippled back then that there was no way to make even a pong game. The rest is history. PlumeriaSC 3 went on to not only have a working physics engine but some really nice games too (including an Apple Pong game).